GPU Compatibility

DaDesktop can tap into GPUs via two approaches:

  1. Physical GPU passthrough (only available in select datacenters). This provides full hardware acceleration because it relies on a real graphics card.
  2. GPU simulation using LLVM Pipe. This works flawlessly with any of our Linux distributions, such as Ubuntu 22.04 and 24.04. For now, however, it does not work on Windows 10.

Not certain whether your application depends on a GPU (Blender, for instance, certainly does)? You might come across a message like:

"A graphics card and driver with support for OpenGL 3.3 or higher is required. Install the latest driver for your graphics card might resolve the issue"